Wednesday, 30 November 2016
Monday, 28 November 2016
Group Narrative (Synopsis)
This is our group narrative for our trailer, highlighting the key events.
Saturday, 26 November 2016
Tuesday, 22 November 2016
Sunday, 20 November 2016
Research into Horror Trailers
Here is a detailed analysis of some trailers I watched, two linked to my genre and two that were not linked to my genre.I gained an insight into some horror trailer conventions that I can incorporate into my own one, or decide to subvert them.
Friday, 18 November 2016
Thursday, 17 November 2016
Wednesday, 16 November 2016
Extra Research of Existing Solutions

This is a recent case which reflects the modelling theory quite significantly. A Breaking Bad fanatic killed a police officer and dissolved his body in a bath full of acid.

This statement shows that media can have a very negative impact on people and although the causation of this may have been a psychological problem, it clearly suggests that modelling theory still exists to this day. The fact that the murderer copied the scene religiously implies that media can be a negative influence and may provoke crime.

These statements clearly show that the murderer was heavily influenced by the brutal scenes and his decoding was done negatively. This links in well with the copycat effect as it demonstrates imitation.
Contemporary Horror Advertising Campaign Analysis
Here is my detailed analysis on a contemporary film and how the 3 media texts (trailer, magazine and poster) relate to each other and are consistent.
Thursday, 3 November 2016
Wednesday, 2 November 2016
Group Evaluation: Director's Commentary
Here is our directors commentary where we all discuss the positives and negatives of our final video.
Prelim Construction: Final Video
Here is our final preliminary video. As you can see, we have tried to recreate most of the scenes although location became a problem at times as our setting was obviously not the same as the house in the movie. My favourite scene in this short clip is the cupboard scene as we worked really hard on it as a team and we really pulled off the hand-held effect of the camera. Another problem we faced was the timings of the day as it got dark really quick when we needed some natural light but we just had to work with what we had. At one point, we noticed that we needed the same shot from a different angle so we had to use my phone to film the scene which created a significant change in quality. Next time, we could improve and work with this problem by trying out different lighting or changing it whilst editing. I really liked working with my group as a whole as we all participated and helped each other during the editing process. The shooting schedule was a success as we followed it whilst shooting and we completed the task quite efficiently. Our time management was good at times but at the end, we started slacking as we didn't use our timetable of frees to work on editing.
Here is my group working together on editing one of the worst scenes in the video. This process took up most of our time as it was very different to the actual clap scene. Also, there is a picture of me videoing the close-up scene in our final video, which was the last resort.

Here is my group working together on editing one of the worst scenes in the video. This process took up most of our time as it was very different to the actual clap scene. Also, there is a picture of me videoing the close-up scene in our final video, which was the last resort.
Prelim Planning: Shooting Schedule

This is a timetable we made where we noted down what days we were all free and what days some of us were free to work alongside each other. This was very useful as we could tell who could work on the task when others were busy. However, we didn't follow this all the way through and this became a problem at the end as we ran out of time to edit hence why some scenes are quite roughly edited. When we decided to go Aamina's house to use as the setting, we ignored this timetable and this could be something to note in the future as we would really need to abide by a strict timetable in order for all the work to get done on time.

This is the actual shooting schedule we used where we noted down at what time we would be shooting and what exactly will be taking place in the scene. We also added what type of camera angles and shots we will be using to add meaning to our final product and what would be in the background setting, mis-en-scene. This was very useful and is good to use in the future as it provides a full explanation of what happens in each shot.
Prelim Planning: Storyboard
Here is our storyboard that we all worked on together. In order to do this properly, we timed each shot and wrote a brief description of each shot for example location, lighting and other comments on camerawork. We all participated in this equally as we pitched in our own opinions of each shot and how we could adapt them for our remake. We also considered how to subvert from the actual clip and also considered location as well as actors. Overall, our storyboard planning went good as we all managed to give ideas to each other.
Prelim Planning: Choosing and Analysing The Clap Scene from 'The Conjuring'
This is the clip we chose to remake as a group. We figured at first that this may be a simple scene and not much would be required however, we were proven wrong as there were many shots to remake. At the beginning of the scene, a very long shot is used and the lighting is dark where the woman asks the little girl for the 1st clap. We can see the woman is blindfolded and the camera is hand-held, foreshadowing something creepy about to take place. This has an effect on the audience as it creates an uneasy atmosphere and instigates fear. A tracking shot is then used to follow the woman into another room but before she does this, she hits her leg into the banister, again foreshadowing an unforeseen event.This is when she asks for the 2nd clap. It is quite dark throughout the hallway until the woman enters the room where the only light present is natural light from the window. The audience are then exposed to shadows of the woman making the scene creepier when suddenly the cupboard opens itself and the 3rd clap is heard loud and clear, making the woman think its the little girl. A closeup tracking shot is used when the woman is walking towards the cupboard making the audience feel uncomfortable. This could also be a point of view shot of whoever was in the cupboard. A faint soundtrack is played in the background to go along with the eery atmosphere. The woman then feels inside the cupboard and finds out that she has lost the game because she has taken off her blindfold and that the girl was hiding in the other room. We have an over the shoulder shot where the woman is looking at the girl, making the audience believe that there is a presence. The scene then ends with a side view of the woman looking through the clothes once more as she feels terrified.
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